Introduction
This is the Demoversion 1.5 of ELITE PLATINUM, a space
trading and combat simulation based upon ELITE by Ian Bell and David Braben.
To install the demo just unzip the zip-archive into any directory (make sure
you use an unzip program that supports subdirectories). Execute "elite640.exe"
to run the demo.
The demo should give a first impression of combats and trading in this game.
There are no new gameplay features in version 1.5, but I have added flat shading
for all space ships.
As you may have noticed the original Elite Platinum homepage
at home.wtal.de is shut down since 05/23/2000. Now Matt Fossa's Elite Page is
the official Elite Platinum download site. So look there for new versions.
Note that this is NOT an "Elite"-manual! This document only describes
the functions of the "Elite Platinum" Demo. If you do not know any
other version of "Elite", you should look out for an "Elite"-manual
first (You will surely find one in the WWW).
Bugsearch
If you encounter any bugs while playing Elite Platinum
please contact me at christian.meyer@sdm.de
Since there have been quite a few reports of problems
running Elite Platinum in a standard Win9x environment, I have included a "diagnostics"
option in demo version 1.5. To activate it you have to use the "DIAGS"
command line parameter. When the program crashes during spaceflight, the data
in the log.txt file should be helpful for tracking down the cause of that problem.
So please send me a copy of the logfile when E.P. crashes on your system.
The
Menus
When you execute the "elite640.exe" file of the
"Demo V1.3"-Package there will appear a menu in text mode first. In
this menu you may select the "difficulty level". Your choice will
influence the flying skills of the computer opponents. In the complete game
the difficulty level will only depend upon your rating (the more ships you have
destroyed, the better your enemies get).
Then a galaxy chart will appear. Here you can choose the star system you want
explore. The government in this system will influence the number and sort of
space ships that you will encounter (Of course a "Corporate State"-system
is more secure than an "Anarchy"-system...).
Now you can choose what kind of Free Flight demo you'd like to play: With or
without other ships, start on a Space Station or somewhere in the system. See
below for a description of these demos.
Note that the arcade demo has been removed for technical reasons. You should
keep a copy of demo V1.2, if you'd like to play the arcade demo in future.
When you selected demo mode 0 or 1 without pressing the shift-key, you will
be located on a space station in the system you selected. Otherwise (or if there
is no station) you will be located somewhere else in the system.
Description
the free flight modes
FREE FLIGHT (no other ships)
In this mode you are located either on a space station
in the orbit of a planet or somewhere else in the selected system. When you
press [F1] or click on the 'Launch' button you will launch into space. There
will be no other ships in the system, but Police ships will appear if you dare
to attack the space station.
If you haven't played other Elite versions yet, you should choose this mode
to become familiar with the controls of a Cobra Mk.III.
You will notice that you are not allowed to use the Jumpdrive while you are
flying in the orbit of a planet. Later (when the game is completed) this is
not a problem as you will hyperjump into another star system once you left the
Space Station. In this demo you should use the "Retro Rockets" (press
[R]) twice to catapult your Cobra out of the orbit of a planet. Remember that
you will fly backwards when engaging Retro Rockets! So your Cobra should face
the planet when you press [R].
FREE FLIGHT
As above but with some random ship encounters.
However you won't encounter too many hostile ships in the area around a Space
Station. So I recommend that you use your "Retro Rockets" (see above)
to get into the action :-)
Description
of the Status Screen
The Status Screen provides a lot of information about the player's situation.
In the upper half of the screen displays show the current location in the galaxy,
the selected hyperspace destination, the player's combat rating, legal status,
etc.
In the lower half of the screen the player's equipment is shown. You can get
information about each item by clicking on the text left and right of the images.
To view the Status Screen you can press [F9] or click on the 'Status' button.
Description
of the Equipment Screen
Here you can buy (and sell) equipment for your Cobra Mk.III. Which items are
available depends on the star system's tech level. Any item you buy will be
displayed on the right. You can get information about each item by clicking
on the 'i' button in the item's line.
When it is not possible to buy or sell a particular item the corresponding 'Buy'
or 'Sell' button will be hidden. It is, for example, not allowed to install
more than one type of missiles at a time. So if you buy one torpedo, the 'Buy'
buttons for the standard and naval missile will be removed until you sell all
of your torpedoes.
To view the Equipment Screen you can press [F4] or click on the 'Equip' button.
This screen is not available when flying!
Description
of the Galaxy Screen
On this screen a chart of the current galaxy is shown. Here you can search for
systems or choose your hyperspace destination and see if you have enough Quirium
Fuel for the jump. You are also given information about a system's government
and economy (Further details will be available at the 'Local Screen' later).
To view the Galaxy Screen you can press [F5] or click on the 'Galaxy' button.
Cockpit description
Radar description
The radar display is to be read just like in all other
Elite versions. The colour of a radar contact provides information about the
class of the corresponding object:
Grey targets are the most common radar contacts. These can be traders
as well as pirates, headhunters or mining craft.
Pink targets indicate any sort of minor objects such as escape capsules,
cargo canisters, boulders and debris. These objects will not prevent you from
using the jumpdrive.
Light pink targets are major asteroids. You cannot use the jumpdrive
when an asteroid is around.
Orange targets are Thargoid space ships, red targets are Thargoid
drones (Thargons).
Green targets are Space Stations. The brightness of the contact allows
you to distinguish between Coriolis and Dodec Stations.
Blue targets indicate police ships, grey-blue targets are military
ships.
Keyboard
Functions
[SPACE] | accelerate |
[-] | brake |
[CURSOR UP] | dive |
[CURSOR DOWN] | climb |
[CURSOR LEFT] | roll left |
[CURSOR RIGHT] | roll right |
[A] | fire laser |
[T] | prime missile |
[U] | unlock missile |
[M] | launch locked missile |
[E] | ECM |
[Q] | launch escape capsule |
[TAB] | fire energy bomb |
[C] | engage /disengage docking computer |
[SHIFT] + [C] | toggle docking computer music |
[J] | engage /disengage jumpdrive |
[I] | identify ship |
[R] | fire retro rockets |
[F1] | front view / launch |
[F2] | rear view / trading screen |
[F3] | left view |
[F4] |
right view / equipment screen |
[F5] | galaxy chart |
[F6] | local area chart |
[F7] | system chart |
[F8] | market prices |
[F9] | status screen |
[F11] | save game |
[F12] | load game |
[X] | choose planet |
[Y or Z] | zoom radar |
[W] | toggle alarm sound |
[P] | pause game |
[ESC] | quit game |
[shift] + [S] | make screenshot |
Important: If Elite Platinum happens to crash during spaceflight on your system, please run E.P. in diagnostics mode (see "Bugsearch" section).
Question: There is no MIDI-sound output. That's not o.k., is it?
Answer: You are right. That is indeed not o.k. Try setting the IO-address
of your MIDI output device manually: elite640.exe MIDI=$### , where ### is the
IO address. Note that there are soundcards which use e.g. $330 AND $331 for
MIDI. The Device Manager will tell you.
Question: There is STILL no MIDI-sound output. What can I do?
Answer: Well... That's not your fault. We actually know about a couple
of soundcards which are not supported by our MIDI-output routines. Sorry.
Question: After the first menu (in text mode) the program crashes. What
is wrong?
Answer: This may have something to do with your video card (Elite Platinum
requires a VESA 1.2 compatible video card). In any case you should mail us a
few lines describing your system components (such as CPU, operating system,
video card).
Question: When I execute 'Elite640.exe' a runtime error (216) is displayed.
Answer: Most probably you unpacked the Elite Platinum zip-archive with
an un-zip utility that does not support folders. The demo will look for data
in subdirectories and not find it. This causes the runtime error. Just get yourself
a copy of WinZip and un-pack the archive again...